³, ⁴ and ⁵ indicates things that only apply to Might & Magic 3, 4, or 5.

Charakterklassen

Klasse Mgt Int Per End Spd Acy Lck HpL LpA Skill Zauber-Schule
Knight 15 10 5 Arms Master -
Paladin 13 13 13 8 6 Crusader Cleric
Archer 13 13 7 6 - Sorcerer
Cleric 13 5 7 - Cleric
Sorcerer 13 4 8 Cartography Sorcerer
Robber 13 8 6 Thievery (32) -
Ninja 13 13 7 5 Thievery (17) -
Barbarian 15 12 4 - -
Druid 15 15 6 7 Direction Sense Druid³ / Sorcerer & Cleric⁴⁵
Ranger 12 12 12 12 9 6 Pathfinder Druid³ / Sorcerer & Cleric⁴⁵
Mgt - Lck
Mindestwert für Attribut
HpL
Hit Points pro Level
LpA
Level pro zusätzlichem Angriff pro Runde

Charakterrassen

Rasse FiR CoR ElR PoR EnR MaR HP Mod SP Mod Thv Skill
Human 7 7 7 7 7 7 0 - 0 Swimming
Elf 0 0 0 0 5 5 -2 S +2 10 -
Gnome³ 2 2 2 2 2 20 -1 S/C +1 5 Spot Secret Doors
Gnome⁴⁵ 5 5 5 20 5 0 -1 S/C +1 10 Danger Sense
Dwarf³ 5 5 5 20 5 0 1 S/C -1 10 Danger Sense
Dwarf⁴⁵ 2 2 2 2 2 20 1 S/C -1 5 Spot Secret Doors
Half-Orc 10 10 10 0 0 0 2 S/C -2 -10 -
FiR - MaR
Fire/Cold/Electro/Poison/Energy/Magic Resistance
HP Mod
Hitpoint/Level-Modifikator
SP Mod
Spellpoint/Level-Modifikator (S = Sorcerer, C = Cleric)
Thv
Thievery

Skills

Skill Description Charaktere Might & Magic 3 Might & Magic 4 Might & Magic 5
Arms Master greater chance to hit alle Wildabar, 500 Gold Rivercity, 300 Gold Castle Kalindra, Level 1
Astrologer more spell points Druid, Ranger B1, 5000 Gold Castle Burlock Level 1 ?
Bodybuilder more hit points alle Wildabar, 200 Gold Rivercity, 1000 Gold Sandcaster Sewer
Cartographer activates automap 1 beliebiger Fountainhead, 25 Gold Vertigo, 100 Gold Castleview, 10 Gold
Crusader grants access to certain places alle Ancient Temple of Moo F4 ?
Danger Sense bat indicates danger 1 beliebiger Fountainhead Cavern, 500 Gold Dwarf Mine 3 Castle Kalindra Level 1
Direction Sense diamond shows direction 1 beliebiger Fountainhead Cavern, 100 Gold Dwarf Mine 5 Castleview Sewer, 1000 Gold
Linguist can read certain texts 1 beliebiger (?) Arachnoid Cavern, 50 Gems Castle Burlock Level 1 Sandcaster, 25000 Gold
Merchant sell items for twice the price 1 (der Verkäufer) A1, 5000 Gold D2, 6000 Gold Sandcaster, 5000 Gold
Mountaineer can climb mountains 2 beliebige Baywatch, 5000 Gold Rivercity, 5000 Gold B2, 5000 Gold
Navigator cannot get lost in desert 1 beliebiger Wildabar, 3000 Gold Rivercity, 2000 Gold Sandcaster, 10000 Gold
Pathfinder can enter dense forests 2 beliebige Baywatch, 2500 Gold Vertigo, 2500 Gold Castleview, 1500 Gold
Prayermaster more spell points Cleric, Paladin Arachnoid Cavern, 500 Gems A2, 10000 Gold Lakeside Sewer, 10000 Gold
Prestidigitator more hit points Sorcerer, Archer Arachnoid Cavern, 500 Gems Tower of High Magic Level 4 Sandcaster, 1000 Gems
Spot Secret Doors gargoyle indicates secret doors 1 beliebiger Fountainhead Cavern, 250 Gold E3, 500 Gold E4, 500 Gold
Swimmer can enter water alle Fountainhead Cavern, 200 Gold Rivercity, 100 Gold Castleview, 250 Gold
Thievery can pick locks Thief, Ninja Halls of Insanity, 100000 Gold - -
Tracker ? ? Halls of Insanity, 100000 Gold - -

Waffen

Einhändig

Name Damage Kn Pa Ar So Cl Ro Ni Ba Dr Ra
Club 1-3
Dagger 2-4
Cudgel 1-6
Hand Axe 2-6 ✓³
Nunchakas 2-6
Short Sword 2-6 ✓⁴⁵
Maul 1-8
Cutlass 2-8 ✓⁴⁵
Mace 2-8
Spear 1-9
Flail 1-10
Long Sword 3-9 ✓⁴⁵
Sabre 4-8 ✓⁴⁵
Scimitar 2-10 ✓⁴⁵
Wakazashi 3-9
Broad Sword 3-12 ✓⁴⁵
Katana 4-12

Zweihändig

Name Damage Kn Pa Ar So Cl Ro Ni Ba Dr Ra
Staff 2-8
Hammer 2-10
Trident 2-12
Glaive 4-12
Battle Axe 3-15
Pike 2-16
Bardiche 4-16
Naginata 5-15
Grand Axe 3-18
Halberd 3-18
Flamberge 4-20
Great Axe 3-21
Xeen Slayer Sword⁴⁵ 6-24

Schusswaffen

Name Damage Kn Pa Ar So Cl Ro Ni Ba Dr Ra
Sling 2-4
Short Bow 3-6
Crossbow 4-8
Long Bow 5-10

Rüstungen

Name AC Kn Pa Ar So Cl Ro Ni Ba Dr Ra
Padded Armor³ +2
Robes⁴⁵ +2
Leather Armor³ +3
Scale Armor +4
Ring Mail +5
Chain Mail +6
Splint Mail +7
Plate Mail +8
Plate Armor +10
Boots +1
Cape/Cloak +1
Gauntlets +1
Helm +2
Shield +4

Modifikatoren

Attribute

Might Intellect Personality Speed Accuracy Luck
+2 Might Clever Buddy Quick
+3 Strength Mind Friendship Swift Sharp
+5 Warrior Sage Charm Fast Accurate Clover
+8 Ogre Thought Personality Rapid
+10 Marksman Chance
+12 Giant Knowledge Charisma Speed
+15 Precision Winners
+17 Thunder Intellect Leadership Wind
+20 True Lucky
+23 Force Wisdom Ego Accelerator
+25 Gamblers
+30 Power Genius Holy Velocity Exacto Leprechauns
+38 Dragon
+47 Photon

Elementschaden

Fire Cold Electricity Acid/Poison Energy Magic
+2 Burning Icy Flickering Acidic Glowing
+3 Fiery Sparking Incandescent
+4 Pyric Frost Static Venomous Dense
+5 Fuming Freezing Flashing Sonic Mystic
+8 Poisonous
+10 Flaming Cold Shocking Power Magical
+15 Seething Electric Thermal
+16 Toxic
+20 Blazing Cryo Dyna Radiating
+25 Ectoplasmic
+30 Scorching Kinetic
+32 Noxious

Elementresistenz

Fire Cold Electricity Acid/Poison Energy Magic
+5 Burning Icy Flickering Glowing Mystic
+7 Fiery Sparking Incandescent
+9 Pyric Static Dense
+10 Frost Acidic Magical
+11 Sonic
+12 Fuming Flashing
+13 Power
+15 Flaming Freezing Shocking Venemous Thermal
+20 Seething Cold Electric Poisonous Radiating Ectoplasmic
+25 Blazing Cryo Dyna Toxic Kinetic
+30 Scorching
+40 Noxious

Waffen und Rüstung

to Hit Damage AC
Leather -4 -6 0
Wooden -3 -3 -3
Brass +3 -4 -2
Bronze +2 -2 -1
Glass 0 0 0
Coral +1 +1 +1
Crystal +1 +1 +1
Iron +1 +2 +1
Pearl +2 +2 +2
Lapis +2 +2 +2
Amber +3 +3 +3
Silver +2 +4 +2
Ebony +4 +4 +4
Steel +3 +6 +4
Quartz +5 +5 +5
Gold +4 +8 +6
Platinum +6 +10 +8
Ruby +6 +12 +10
Emerald +7 +15 +12
Sapphire +8 +20 +14
Diamond +9 +30 +16
Obsidian +10 +50 +20

Sonstige

Affix Effect
Protection +2 Armor Class
Armored +4 Armor Class
Defender +6 Armor Class
Stealth +10 Armor Class
Divine +16 Armor Class
Vigor +4 Hit Points
Health +6 Hit Points
Life +10 Hit Points
Troll +20 Hit Points
Vampiric +50 Hit Points
Spell +4 Spell Points
Castors +8 Spell Points
Witch +12 Spell Points
Mage +16 Spell Points
Archmage +20 Spell Points
Arcane +25 Spell Points
Burgler +6 Thievery
Thief +14 Thievery
Plunder +18 Thievery
Pirate +25 Thievery
Beast Bopper⁴⁵ x3 vs Beasts
Bug Zapper⁴⁵ x3 vs Bugs
Golem Smasher⁴⁵ x3 vs Golems
Monster Masher⁴⁵ x3 vs Monsters
Undead Eater⁴⁵ x3 vs Undead

Zaubersprüche

Abenteuer

Bewegung

Zauberspruch Schule Beschreibung SP / Gems Gilde Preis Suffix: of… Kostenlos lernen
Jump Sorcerer Gruppe springt 2 Felder vorwärts 4 / 0 BW 400 Jumping MM3: Cyclops Cavern
Levitate Sorcerer Gruppe kann über Fallen schweben 5 / 0 BW 500 Levitation MM3: Baywatch Cavern
Lloyd’s Beacon Sorcerer Markierung setzen oder dorthin zurückkehren 6 / 2 WI 600 Beacons MM3: Baywatch Cavern
Walk on Water Druid³, Cleric⁴⁵ Party kann auf Wasser gehen 7 / 0 ? ? Water Walking
Time Distortion Sorcerer Flucht an einen sicheren Ort 8 / 3³,0⁴⁵ WI 800 Distortion MM3: A3, Cyclops Cavern, The Magic Cavern
Nature’s Gate³ Druid Teleport zu Stadt oder Schloss, abhängig vom Wochentag 10 / 0 ? ? Gating
Teleport Sorcerer Teleport um max. 9 Felder 10 / 0 ST 1000 Teleportation MM3: B3, The Magic Cavern, MM4: Northern Sphinx Dungeon
Town Portal Cleric zu einer der fünf Städte teleportieren 30 / 5 ST 3000 (Town⁴⁵) Portals³ MM3: Cathedral of Carnage
Etherealize Sorcerer durch Barrieren gehen oder Fallen ohne Schaden betreten 30 / 8³,10⁴⁵ BH 3000 Etherealization MM3: B3, The Magic Cavern
Gilde
die erste Gilde, in der man den Zauberspruch kaufen kann, in folgender Reihenfolge: Free Haven (FH), Baywatch (BW), Wildabar (WI), Swamp Town (ST), Blistering Heights (BT)

Heilung

Zauberspruch Schule Beschreibung SP / Gems Gilde Preis Suffix: of… Kostenlos lernen
Awaken Cleric, Sorcerer, Druid³ schlafende Partymitglieder erwachen 1 / 0 FH 100 Awakening
First Aid Cleric, Druid³ Heilung um 6 Punkte 1 / 0 FH 100 (First⁴⁵) Aid
Revitalize Cleric, Druid³ Schwäche heilen 2 / 0 FH 200 Revitalization
Cure Wounds Cleric Heilung um 15 Punkte 3 / 1³,0⁴⁵ FH 300 Curing
Suppress Poison Cleric, Druid³ Gift verlangsamen 4 / 0 FH 400 ? MM3: Ancient Temple of Moo
Suppress Disease Cleric, Druid³ Krankheit verlangsamen 5 / 0 BW 500 ? MM3: Ancient Temple of Moo
Nature’s Cure Druid³, Cleric⁴⁵ Heilung um 25 Punkte 6 / 0 ? ? Nature(’s Cures⁴⁵)
Power Cure Cleric Heilung um (2-12 x Level) Punkte 2 x Lv / 3 BW 1000 Power Curing MM3: Baywatch Cavern
Cure Poison Cleric Vergiftung heilen 8 / 0 WI 800 Antidotes MM3: B2 auch mehrfach, Wildabar, Arachnoid Cavern
Cure Disease Cleric Krankheit heilen 10 / 0 WI 1000 Vaccination MM3: Wildabar
Cure Paralysis Cleric, Druid³ Lähmung heilen 12 / 0 ST 1200 ? MM3: Swamp Town
Stone to Flesh Cleric, Druid³ Versteinerung eines Partypmitgliedes aufheben 35 / 5 ST 3500 Stone to Flesh MM3: Cathedral of Carnage
Half for Me³ Cleric Partymitglied heilen, Zauberer nimmt Schaden 40 / 10 ST 4000 Half For Me MM3: Arachnoid Cavern
Raise Dead Cleric, Druid³ Partymitglied wiederbeleben 50 / 10 ST 5000 Raising The Dead MM3: Cathedral of Carnage, Blistering Heights Cavern
Resurrect(-ion⁴⁵) Cleric belebt und altert ausgerottetes Partymitglied 125 / 20 BH 12500 Resurrection MM3: Cathedral of Carnage
Divine Intervention Cleric heilt Party ausser Eradicated, Zauberer altert 200 / 20 BH 20000 the GODS! MM3: F2, Tomb of Terror, MM4: Northern Sphinx Head

Schutz und Verbesserung

Zauberspruch Schule Beschreibung SP / Gems Gilde Preis Suffix: of… Kostenlos lernen (MM3)
Protection from Elements Cleric, Druid³ Schutz gegen eines der Elemente (Lv) / 2³/1⁴⁵ FH 500 Element(s³, -al Protection⁴⁵)
Blessed³ / Bless⁴⁵ Cleric Rüstung eines Partymitgliedes wird um (Level) erhöht 2 x Lv / 0³/1⁴⁵ BW 1000 Blessing Cathedral of Carnage
Holy Bonus Cleric Schaden eines Partymitgliedes wird um (Level) erhöht 2 x Lv / 0³/1⁴⁵ BW 1000 Holy Bonuses Swamp Town
Power Shield Sorcerer erlittener Schaden eines Partymitgliedes wird um (Level) reduziert 2 x Lv / 2 WI 1000 Shielding Cyclops Cavern
Heroism Cleric Trefferchance³/Level⁴⁵ eines Partymitgliedes wird um (Level) erhöht 2 x Lv / 3 WI 1000 Heroism Swamp Town

Sonstige

Zauberspruch Schule Beschreibung SP / Gems Gilde Preis Suffix: of… Kostenlos lernen
Detect Magic³ Sorcerer, Druid magische Gegenstände im Inventar identifizieren 1 / 0 FH 100 Magic Detection
Light Cleric, Sorcerer, Druid³ Umgebung beleuchten 1 / 0 FH 100 Light MM3: Ancient Temple of Moo, MM4: Ancient Temple of Yak
Create Rope³ Sorcerer, Druid erlaubt es, in Gruben hinabzuklettern 3 / 0 FH 300 Ropes
Identify Monster Sorcerer, Druid³ zeigt Status der Gegner 5 / 0 BW 500 Identification MM3: A1
Wizard Eye Sorcerer aktiviert Umgebungskarte 5 / 2 BW 500 Wizard Eyes MM3: A1
Clairvoyance⁴⁵ Sorcerer Gargoyles geben Ratschlag bei Entscheidungen 5 / 2 ? ? Clairvoyance
Detect Monster Sorcerer zeigt Monster in der Umgebung an 6 / 0 WI 600 Monster Finding MM3: Cyclops Cavern
Super Shelter Sorcerer erlaubt Rast an gefährlichen Orten 15 / 5 ST 1500 Sanctuaries³, Shelter⁴⁵ The Magic Cavern
Recharge Item Sorcerer Gegenstand wieder aufladen 15 / 10 ST 1500 Recharging MM3: Arachnoid Cavern
Create Food Cleric, Druid³ Verpflegung herbeizaubern 20 / 5 ST 2000 Feasting MM3: B2, Swamp Town
Item to Gold⁴⁵ Sorcerer Gegenstand in Gold verwandeln 20 / 10 ? ? ? MM4: Northern Sphinx Dungeon
Duplication³ Sorcerer Gegenstände verdoppeln 20 / 50 ST 2000 Duplication MM3: The Magic Cavern
Enchant Item Sorcerer normalen Gegenstand verzaubern 30 / 20 BH 3000 Enchant(-ment³, Item⁴⁵) MM3: B3, Arachnoid Cavern
Day of Sorcery⁴⁵ Sorcerer Light, Levitate, Wizard’s Eye, Clairvoyance, Power Shield 40 / 10 ? ? Daily Sorcery
Day of Protection⁴⁵ Cleric Light, Protection from all Elements, Heroism, Holy Bonus, Bless 75 / 10 ? ? Daily Protection

Offensiv

Ein Gegner

Zauberspruch Schule Damage SP / Gems Gilde Preis Suffix: of… Kostenlos lernen (MM3)
Elemental Arrow³ Sorcerer, Druid 8 Fire / Ice / Electro / Acid 2 / 0 FH 200 Arrows
Magic Arrow⁴⁵ Sorcerer 8 Magic 2 / 0 ? ? Magic Arrows
Flying Fist Cleric 6 Physical 2 / 0 FH 200 Fists
Energy Blast Sorcerer (2-6 x Level) Energy (Lv) / 1 FH 500 Energy Blasts
Acid Stream³ Sorcerer 25 Acid 5 / 0 BW 500 Acid Streams Cyclops Cavern
Frost Bite Druid³, Cleric⁴⁵ 35 Cold 7 / 0 ? ? Frost Biting
Golem Stopper⁴⁵ Sorcerer 100 (Golem only) 20 / 10 ? ? Golem Stopping
Fiery Flail Cleric 100 Fire 25 / 5 ST 2500 Fiery Flails Arachnoid Cavern
Incinerate Sorcerer 250 Fire 35 / 10 BH 3500 Incinerating Blistering Heights Cavern
Implosion Sorcerer 1000 Energy 100 / 20 BH 10000 Implosions The Magic Cavern

Eine Gruppe von Gegnern

Zauberspruch Schule Damage SP / Gems Gilde Preis Suffix: of… Kostenlos lernen
Pain Cleric 8 Physical 4 / 0 FH 400 Pain MM3: Ancient Temple of Moo
Toxic Cloud Sorcerer 10 Poison 4 / 1 FH 400 Toxic Clouds
Shrapmetal⁴⁵ Sorcerer (2 x Level) Physical (Lv) / 1 ? ? Shrapmetal
Sparks Cleric (2 x Level) Electro (Lv) / 1 FH 500 Sparking MM4: Ancient Temple of Yak
Insect Spray Sorcerer kill (Insects only) 5 / 1 ? ? Insect Repellent
Turn Undead Cleric 25 (Undead only) 5 / 2 BW 500 Undead Turning MM3: Ancient Temple of Moo, Baywatch Cavern
Lightning Bolt Sorcerer, Druid (4-6 x Level) Electro (2 x Lv) / 2 BW 1000 Lightning MM3: Cyclops Cavern, Baywatch Cavern
Fireball Sorcerer, Druid (3-7 x Level) Fire (2 x Lv) / 2 WI 1000 Fireballs MM3: Ancient Temple of Moo, Cyclops Cavern, The Magic Cavern
Finger of Death Sorcerer kill 10 / 4 ST 1000 Death MM3: Cyclops Cavern
Deadly Swarm Druid³, Cleric⁴⁵ 40 Physical 12 / 0 ? ? Deadly Swarms
Fantastic Freeze Sorcerer 40 Cold 15 / 5 ST 1500 Freezing MM3: Cyclops Cavern
Disintegrate³ Sorcerer kill 25 / 8 ST 2500 Disintegration MM3: The Magic Cavern
Dancing Sword Sorcerer (6-14 x Level) Physical (3 x Lv) / 10 BH 1500 Dancing Swords MM3: The Magic Cavern
Mega Volts Sorcerer 150 Electro 40 / 10 BH 4000 Megavoltage MM3: The Magic Cavern
Inferno Sorcerer 250 Fire 75 / 10 BH 7500 Infernos MM3: The Magic Cavern
Mass Distortion Cleric 12 hit points 75 / 10 BH 7500 Mass Distortion MM3: Cathedral of Carnage

Alle sichtbaren Gegner

Zauberspruch Schule Damage SP / Gems Gilde Preis Suffix: of… Kostenlos lernen
Acid Spray Cleric, Druid³ 15 Acid 8 / 0 WI 800 Acid Spraying MM3: Cathedral of Carnage, MM4: Ancient Temple of Yak
Cold Ray Cleric, Druid³ (2-4 x Level) cold (2 x Lv) / 4 WI 1000 Cold Rays MM3: Cathedral of Carnage
Dragon Breath³ Sorcerer (5 x Level) Fire / Ice / Electro / Acid (3 x Lv) / 5 ST 1500 ? MM3: A3, Swamp Town, The Magic Cavern
Poison Volley⁴⁵ Sorcerer 6 x 10 Acid 25 / 10 ? ? Poison Volleys
Moon Ray Cleric 30 Energy, party heals 1-30³/30⁴⁵ points 60 / 10 BH 6000 Moon Rays MM3: Cathedral of Carnage
Prismatic Light Druid³, Sorcerer⁴⁵ 80 random 60 / 10 ? ? Prismatic Light MM4: Tower Of High Magic Level 4
Elemental Storm Druid³, Sorcerer⁴⁵ 150 Fire / Ice / Electro / Acid 100 / 10 ? ? Storms
Holy Word Cleric (a lot) (Undead only) 100 / 20 BH 10000 Holy Words MM3: Cathedral of Carnage, F3
Sun Ray Cleric 200 Energy 150 / 10³,20⁴⁵ BH 15000 Sun Rays MM3: Tomb of Terror
Star Burst Sorcerer 500 Physical 200 / 20 BH 20000 Star Bursts MM3: The Magic Cavern, MM4: Northern Sphinx Head

Ohne Schaden

Zauberspruch Schule Beschreibung SP / Gems Gilde Preis Suffix: of… Kostenlos lernen
Sleep Sorcerer, Druid³ Gegner betäuben 3 / 1 FH 300 ?
Beast Master⁴⁵ Cleric Tiere können nicht angreifen 5 / 2 ? ? Beast Control
Silence³ Cleric Gegner am Zaubern hindern 6 / 0 BW 600 Silence MM3: Ancient Temple of Moo
Immobilize³ Cleric, Druid Lähmung 6 / 3 WI 600 Immobilization MM3: Cathedral of Carnage
Feeble Mind³ Sorcerer Gegner können nicht angreifen 8 / 0 WI 800 Feeble Minding MM3: The Magic Cavern
Dragon Sleep⁴⁵ Sorcerer einen Drachen betäuben 10 / 4 ? ? Dragon Sleep
Paralyze³ / Hypnotize⁴⁵ Cleric, Druid³ starke Lähmung 15 / 4 ST 1500 Paralyzing³ / Hypnotism⁴⁵ MM3: Cathedral of Carnage, MM4: Ancient Temple of Yak

Fässer

Farbe erhöhtes Attribut
Red Might
Orange Intellect
Blue Personality
Green Endurance
Purple Speed
Yellow Accuracy
White Luck